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Serial experiments lain ps1
Serial experiments lain ps1






  1. Serial experiments lain ps1 serial#
  2. Serial experiments lain ps1 upgrade#

Eventually Lain decides to try to recreate her father by making a robot version of him after studying robotics on the Wired. We never see Misatao, but Lain talks about her in her therapy sessions. Being isolated Lain spends her time on the “Wired” and meets a friend called Misato. Notably Alice, who was Lain’s sole friend in the anime, is nowhere to be found in the PS1 story. Through Touko’s journal and Lain’s diary we learn that Lain is isolated from the rest of her peers.

serial experiments lain ps1

After her father is killed Lain has been seeing Yonera Touko, a new character who is Lain’s therapist. Lain is portrayed as a depressed teenager rather than her split personality self in the anime. You can probably tell this by the art style alone.

Serial experiments lain ps1 serial#

The Serial Experiments Lain PS1 disc is entirely different from the anime series. The twist on the story is cool and if you want to see spoilers check past the break. Also Lain moves as slow as a snail you can see her pace in the video below, which makes the interface downright frustrating. You’re bombarded by data and it’s up to the player to decipher the story as it is. One thing that is confusing is that you obtain these clips randomly and there are many of them to surf through. Inside are audio clips from her diary, counseling sessions (more on that later) and a couple of animated clips. You can move her up and down through “layers” of story data. You’re inside a computer database and you control Lain with the D-pad. Calling it a “game” is a stretch, it’s more like an interactive media collection. This decision made the translation, especially the integration of the subtitles easier, and gave the opportunity to smooth the gameplay and the animation using a better framerate and overall timing.Something I finally got a chance to check out was the Serial Experiments Lain PS1 “game”. The team opted for a Webgl implementation of the game instead of hacking the PS1 game. The project was titled lainTSX and was in work since July 2020. The translation was released at the end of May 2021.

Serial experiments lain ps1 upgrade#

Recovery upgrade to unlock it.Ĭollecting all the Collectible (P2) will give you access to two extra idle media files.įan Translation Access to the fan translation at 3d.Īs the videogame has never been officially translated, a team of fans has recreated the entire game in English and made it playable entirely in a web browser. Sometimes, when you try to open a files, Lain will fall over and won't be able to open it, it means that the files is locked and need a Mr. Recovery (SSKn): An "upgrade requirement" to unlock some media.

  • Counseling (Cou): Lain and Touko's interactions.
  • Diagnosis (Dia): Lain's diagnosis after their interactions, provided by Touko.
  • Lain's diary (Lda): Lain's personal thoughts.
  • Touko's diary (Tda): Touko's personal thoughts.
  • The select menu, called Site (there are two sites: A & B), has 22 levels that can be accessed by moving Lain up and down with each floor having one to nine parts accessible by moving to the right or the left.įiles are floating around each floor. but the player may have access to Tda028 first since that's the closest to where you start from at the beginning of the game.Īt the beginning of the game, the player can select files by moving Lain around the select menu. For example, the player can read Touko's dairy (named Tda in the game) by following this order: Tda001, Tda002. The player can still follow a story as each information is in a chronological order (despite being available in a random order).

    serial experiments lain ps1

    Lain distances itself even more from classical games by the random order in which information is collected. The player is limited to unlocking pieces of information, and then reading/viewing/listening to them, with little or no puzzle needed to unlock. The gameplay is close to the visual novel. As with the anime, the creative team's main goal was to let the player "feel" Lain, and "to understand her problems, and to love her". The aim of the authors was to let the player get the feeling that there are myriads of information that they would have to sort through, and that they would have to do with less than what exists to understand. The creators themselves did not call it a game, but "Psycho-Stretch-Ware". It was designed by Konaka and Yasuyuki, and made to be a "network simulator" in which the player would navigate to explore Lain's story.

    serial experiments lain ps1 serial experiments lain ps1

    On November 26, 1998, Pioneer LDC released a video game with the same name as the anime for the PlayStation.








    Serial experiments lain ps1